What's a Sect?
of the Vine
Copyright 1998 by
NB: The Expansionists
have been mentioned in several Planescape books, most
noteably the Well of Worlds p.27 and Uncaged:
Faces of Sigil p. 42.
No, They're On the Increase Again...
Expansionists are one of the many factions that have the
dubious distinction of being completely wiped out by the
Lady of Pain, along with such brave cutters (or
leatherheaded berks) as the Communals and the
Incantifiers. Or are they? Once one of the most powerful
factions of Sigil, they met with tragedy because of the
ambition of their Factol.
a few berks calling themselves Expansionists have been
encountered wandering the planes. Did the Lady actually
miss a few? Have some young cutters decided to rebuild
the Expansionists as a sect? There are even a few rumours
that Factol Vartus Timlin somehow escaped the Lady's
Mazes. As unlikely as that seems, the Expansionists are
living up to their name, and their sect is steadily
growing once again.
worthwhile in the multiverse grows. An acorn expands into
a tree. A tree expands into a forest. This expansion is
the goal of the universe, according to the Expansionists.
Forget all that barmy talk about entropy. Things build up
as often as they fall apart. If something does fall
apart, then it obviously didn't fit in with the universes
plan. Anything that does grow is meant to keep growing
if expansion is the goal of the universe, what does this
mean for individuals? Should we expand and grow as well?
Absolutely, a Grower would say. Self-improvement and
personal growth is the key. A cutter needs to keep
improving his strengths and skills, honing them as far as
they can go. If you sit around and be complacent, you
aren't fitting in with the goal of expansion, and you
wont be around long. You need to keep improving, never
satisfied with how far you have come. If you improve far
enough, you will have grown to reach enlightenment. Until
then, you need to keep growing.
Expansionist philosophy was once very popular in Sigil.
After all, who can argue that self-improvement is a bad
thing? And, as with everything they find important, the
Expansionists worked full time to expand their factions
membership, power, and influence. Their growing power
proved to be their downfall, however. Factol Vartus
Timlin (planar/male human/fighter 18/neutral) believed
himself and his faction to have grown powerful enough to
challenge the Lady of Pain herself. And, Timlin thought,
the Expansionists should expand their realm of influence
to include all of Sigil. At first, it seemed as though
the Expansionists were just spouting a lot of barmy
screed. However, when it became obvious that Timlin
actually was planning his takeover, things became more
went for a short walk one evening to "clear his head."
That was the last anyone heard from him. Other important
Expansionists started disappearing under similar
circumstances, obviously victims of the Mazes. The
remaining Growers joined other factions (especially the
Godsmen and the Fated), or dropped out of sight. The
factions core beliefs seemed to have been debunked in one
fell swoop, and most weren't leatherheaded enough to want
to go a second round with the Lady.
new Expansionist sect is growing in influence. While
still far from being powerful enough to set foot in Sigil
again, its only a matter of time before they build up the
hubris to challenge the Lady once more. They don't seem
to be discouraged by their factions unfortunate past in
the least. Rather, they look forward to the challenge of
re-expanding the sect to its former greatness once
Plane of Influence
Expansionists formerly had a citadel on the Positive
Energy Plane. Those inside were magically protected from
the deadly effects of this plane. The Positive Energy
Plane represents unending growth. What happened to this
citadel, and whether or not it still serves as the
Expansionists headquarters, is unknown.
Sigil, the Expansionists ran the City Library. Their
Sigil headquarters, however, was long ago seized by the
Fated (for back taxes) and resold. They have no influence
in Sigil today.
Expansionists two greatest allies are the Believers of
the Source and the Fated, both of whom admire the
personal improvement creed of the Growers. Many
Expansionists joined these factions when Timlin
disappeared into the mazes.
Doomguard, and to a lesser extent the Dustmen, are
diametrically opposed to the Expansionists. The Bleakers
are also critical of the idea that growth is the
"meaning" of the universe.
are no class, alignment, or racial restrictions on Grower
membership. In order to expand their sect as much as
possible, they need to accept as many different folks as
Expansionists are highly focused on self-improvement and
growing in power. As a result, they all receive a +5%
bonus to all earned experience points.
Growers try to learn as much as they can as quickly as
they can, but rarely take the time to learn anything very
well. Quantity is definitely more important than quality,
as they are never satisfied with what they have and where
they are. Therefore, they have a -2 penalty to all
proficiency checks. Furthermore, Expansionists should not
expect a warm welcome in Sigil. If a Grower makes his
allegiance known, he can expect a -2 to all reaction
rolls while in Sigil, as Cagers don't want to invite the