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Yggdrasil, the Mother of Trees, the World Ash [
Index
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Mount Olympus
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Oceanus |
The Staircase
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The Styx
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Yggdrasil
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FAQs
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Infinite Trees, and a Little Bit More Recorded by Voilá! into his explorer mimir on a particularly uneventful climb up the World Ash (by Jon Winter) There's a lot more to this Planar Pathway lark than meets the eye, cutters. These days it seems everyone's using 'em. If it ain't tipping down tanar'ri, I'm yelling at yugoloths or bashing baatezu. Some berks whisper the fiends have taken a liking to the Grand Old Tree and take every chance they get to tromp up and down her barmy branches. But most bloods know the real reason the fiends have suddenly got so keen on climbing to places they used to teleport to. But I digress. You want to know about the World Ash, right? I'll take it in stages; it's easier on the mimir that way... Yggdrasil goes by many names; almost as many as she has branches in fact. The World Ash, the Tree of Wisdom or Knowledge, the Grand Old Tree, the Infinite Ash; the list goes on. Milori once told me that "Yggdrasil" actually means "the horse of the terrible one", and I thought she must've banged her head that day, because the Ash clearly ain't a horse. Now I think I understand why; the terrible one is in fact Odin of the Norse pantheon, and he uses the Ash to get from place to place in a hurry. So I guess it's like a horse. But I never did understand Divine Logic.
How does it Work? To get onto Yggdrasil, look for a gate. You can rarely see them from the outside; just walk under an archway of branches, or through the thickest part of a copse, and you're suddenly there. Gates to the World Ash are identified by the vegetation they're near; the tallest tree in a forest may well be linked to (or even be) part of Yggdrasil, or a tree clinging stubbornly to the side of a sheer cliff, or a natural perfect circle of trees might have a gate at its centre. |
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Where does it Lead? More planes than I've ever cared to visit, that's for sure. The following planes are definitely connected to Yggdrasil in one or more places (I'm sure about most of these because I've been there myself, berks):
Where did it Come From? Chalk that one up to another mystery of the planes, cutter, because nobody knows for sure. Magnum Opus tells me that the World Ash is mentioned all the way back through planar history, and is at least as old as the River Styx itself. It's a good chance it was born the same time as the planes themselves.
What's Climbing it Like? Like climbing any tree, only larger! You'll find that many of the better-travelled routes are quite wide; often with roads big enough for wagons and caravans to pass down, because the World Ash is often used as a route of commerce. Less-known routes might have steps carved into the trunk, or ropes and ladders helpfully placed in difficult places by previous climbers. Of course, if you're looking for an unknown portal, or one that other cutters don't want you to find, expect to have to hack the undergrowth back yourself!
What are the Dangers? The main dangers on Yggdrasil are other travellers. As I said before, fiends and celestials both use the Ash; depending on your temperament either one of those could be a threat to you. A fair number of monsters and hungry predators also make their homes in the branches, particularly ettercap, mold men, manticore, and trolls (who live in holes in the trunk and love to set traps).
Can I Get a Guide? One of the best and safest ways of traversing the Tree is with a guide. While there are many touts and planewalking cutters who'll gladly show you the way around for the right jink, the best guides I've found are the ratatosk. If you can bear their squirrely antics, you'll find they know more about the World Ash than they let on... |
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![]() Being a collection of stories, journal entries and chant concerning the World Ash, including the prize-winning "The Lizard, the Squirrel and the Dryad" by Matthew David. ![]() |
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artwork by Jeremiah Golden and Jon Winter |
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