If the Spire's Infinite, How can you See Sigil on Top?
Selected Tidbits of the Most Common Chant
Looli, Tiefling Metamage (who would be a Visionary but has only one follower) (by Rob Hamilton)
"Well, I believe in science. I'm a metamage, so I obviously believe in magic too, but that's another story. My point is to tell you about why Sigil can be seen from the Outlands. I'm not a maven on the study of light and vision, but I do know that the reason people "see" is because light enters their eyes and their brains process the light patterns into recognisable forms. (Then the colour spectrum is factored in, but that is also another story.) I've seen the Spire from the base. It looks like it could be infinitely tall, but it could just be taller than the mortal mind can comprehend, making it seem infinite. If it really is, and Sigil really is at the top (instead of circling the middle about a million miles or so up the Spire) then light must have been coming down from Sigil to reach the Outlands for an infinitely long period of time.
What Happens if you Jump Off the Rim of Sigil?
Factor Speculecture of the Guvners Explains his Three Favourite Theories
"One: You're bounced to a random plane, baneful or benign. True, the Spire's a dead-magic zone, but this effects wouldn't necessarily require magic to operate. If Sigil is a pocket demiplane, reaching the edge of the pocket will shunt you into another plane. If Sigil's really connected to all other planes, then it'll possible be random which one you ends up in...or perhaps there's a pattern like with the Lady's shifting portals. More research is needed...
"One by one, cutters,
leap off the edge of the ring,
Assuming you survive, that is ..."
"Two: You're lost forever in the Void around the Cage. This could be a collecting place for spirits and other spooks. I've heard tell that the Void's got a name among the mystics and spirit-rousers of Sigil: the Soul Cage.
Factionneers lann some chant on their own beliefs and disbeliefs concerning the Great Spire.
Myriad opinions from as many cutters who're planewalkers, Outlands natives, or just like to stick in their oar when asked.
Optional rules to simulate the draining effect of proximity to the Spire on psionic abilities.
Learned graybeards showcase their studies on the Spire and share some of their barmier theories.
art by Jeremiah Golden and Zak Arntson