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The
first exhibition room at the street level, my Hall of
Terrible Silence remains quiet at all times save when
the mimir stationed here speaks. That's due to a special
silence spell that I placed here myself. It's
permanent, so please don't go trying to dispel it or
vocalise your own magics. Why? Well, when I first
inherited the Musée it was, shall we say,
haunted by unquiet spirits. Some sort of poltergeist,
presumably, although judging the effect he's had one some
patrons, banshee might be a more appropriate
description, perhaps! I call him, affectionately I think,
"Figment". He doesn't seem to leave this Hall, and
he doesn't damage much any more (most things in the hall
are now securely screwed down so they can't be
thrown!)
He
does, or rather did, make the most spine-chilling noises,
though. I couldn't really bring myself to destroy the
wretched thing, but equally I couldn't expect patrons to
bear constant moaning from beyond the grave. My solution,
I think, brings the best of both worlds. With a silent
command I or the mimir can end or raise the silent cloak,
so I'm able to enjoy the screams when the Musée is
closed, and end them when I want to open up.
So
if you feel chilly fingers grasping at your clothing, you
can feel safe in the knowledge that's it's only one of
the undead, and nothing to worry about...
Presently
I have two exhibits here in the Hall of Terrible
Silence:

A
giant scroll some fourteen feet long by three feet wide
when unfurled, the Pax Benevolus, inscribed in ink
of purest white on emerald-green lizard skin, is one of
the few copies its kind outside the Upper Planes. It's a
contract, of sorts, dreamed up by a bunch of Upper Planar
powers some millennia back, which lays down a basic moral
code. The idea was, apparently, that the religions would
decide what was, and what wasn't, a sin, then sign up to
the Pax as a moral charter. There are ten main
rules on the document, in the format "It Is Wrong To..."
Such as:
- It Is Wrong To
Kill
- It Is Wrong To Covet What
is Not Thy Own
- It Is Wrong To Commit
Adultery to Mortal or Power
- It Is Wrong To
Steal
- It Is Wrong To Lie or
Twist What is True to Benefit
Thyself
- It Is Wrong To Worship
Graven Images and Sacrifice Lives to
Us
- It Is Wrong To Dishonour
Thy Parents and Family
- It Is Wrong To Sully the
Purity of the Upper Planes
- It Is Wrong To Consort
With Fiends
- It Is Wrong To Work on
Holy Days
It
was not an unqualified success. Problems occurred when
religions with very different moral and ethical outlooks,
who still all called themselves 'good', objected to
certain phrases. For example the Aztec pantheon, reliant
on human and animal sacrifice, for a portion of their
power, were angered that other powers considered this
practice evil. Powers of war and battle demanded that
'kill' be commuted to 'murder'. Powers of merchants
argued that coveting was the basis of all trade. The
Celts objected to the 'graven images' phrase and they
certainly were not alone. Powers of diplomacy and
negotiation were offended that their attempts at calming
the vicious Blood War were considered wrong.
Many
years of debate followed, and the the Upper Planes were
wracked with several Holy Wars of their own, usually of
words and icy glares, but many times blood was spilled on
Hallowed Ground. The powers of good eventually realised
that good was not a thing that could be written down
easily, and added enough clauses and ifs and buts to make
a modron think twice. The fanfare of the Pax was
rather spoiled, but the result has been a valuable tool
in negotiations. While the powers of good might be
expected to form a united front when times are hard, this
just ain't true, berk.
In
a stunningly naïve gesture, the powers of good then
offered other powers a chance to sign up to their Pax
Benevolus. While a few neutral deities took up the
offer, many more sent back curt replies to the effect
that it was not their wish to enforce morality and limit
the freedom of their followers by imposing arbitrary
rules and regulations. That offended some of the chaotic
good deities in turn. Nobody thought to ask the Lady of
Pain what she thought.
The
response from evil powers was uniformly rude, except for
one or two tricksters (the Norse power Loki springs to
mind) who pretended to like the idea, only to embarrass
the powers of good in the end. On the whole, evil deities
were highly amused by the whole charade, and simply could
not understand why the good powers would wish to weaken
themselves in such a manner.
This
particular Pax Benevolus is especially rare in
that it's one of the first drafts, made before the
additional corrections, modifications and errata were
added. It has not been signed by any powers.

An
essay recorded in a free-floating mimir, detailing my
research into the origin of the fiends, with samples of
script from several ancient tomes displayed in
glass-fronted cases. Beware of breaking the glass; these
precious tomes are defended by magic most terrifying, as
an over-inquisitive kender discovered to his peril a week
or so back. His remains have been cleared away, but you
can still see the scorch marks there and
there. To access the recording, speak this
command. Sure, I know the room's magically silent, but
this mimir can lip-read. Oh, and please don't mind the
screams when the mimir speaks, they're usually quite
harmless...
 


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