Gen Con
is the self-proclaimed world's largest gaming convention currently
held in Milwaukee Wisconsin. Gen Con was founded and operated by
TSR, and now by Wizards of the Coast, and is managed by Andon Unlimited,
a division of Wizards. Gen Con is thousands of role-players, CCG-aholics,
and wargamers convening once a year to celebrate their hobby. Gen
Con is where the fan base can touch base with the face of the industry,
where they can speak with more then just their dollars. Gen Con
is a great place for those (attention parents, teachers, and religious
leaders!) interested in learning more about what role-playing is
REALLY about. Gen Con is about honest, good, clean fun. Gen Con
is, for some, the mecca to which every gamer aspires to journey.
When
TSR was a young budding gaming company nestled in Lake Geneva, Wisconsin,
Gen Con served as the meeting grounds for the fledgling hobby now
known as role playing gaming. That meeting ground of fans and industry
leaders would grow over the years, eventually moving from Lake Geneva
to the MECCA center in Milwaukee, until the convention would bring
gamers by the thousands.
"Besides
blatant consumerism, the convention provides a forum for players
and fans to talk directly with their favorite designers, artists,
and novelists."
They
gathered to celebrate their hobby, trade ideas, mingle with the
industry, and try to weasel cool free-things from them (a time-honored
tradition carried on by canny con attendees.) Gen Con doesn't just
cater to role-playing, for almost every kind of game, from hugely
popular live role-playing (Vampire, Deadlands, even Planescape!)
to wide-scale miniature combat, to CCG tournaments, and even strategic
board games (RISK, Axis & Allies) are present.
| Attention Parents! |
| Ever wonder
just what this hobby was all about? Concerned about what role-paying
and other such games are like? Gen Con is an excellent chance
to experience them first hand. Just pick up a $15 visitors pass
during a day of the Con and sit in on a free game demo! |
Having
hundreds of gaming companies and industry vendors hawking their
wares is also a familiar site.
If your local game store seems lack-luster, then you'll never get
enough of perusing the dozens of tiny booths and monolithic corporate
displays of companies large and small.Today, Gen Con brings in 20,000
plus visitors to view the latest industry releases, make scads of
purchases, plague the special guests with autograph requests, and,
if time permits, play a few games.
Besides
blatant consumerism, the convention provides a forum for players
and fans to talk directly with their favorite designers, artists,
and novelists. Albeit public forums often mediate these meetings,
the tenacious fan is sure to have their questions answered. There
are seminars and Q&A sessions with your favorite designers,
artists and novelists galore. We can't all be expected to be treated
to dinner alone with Ed Greenwood, now can we?
"Where else can you...decend upon
Dunkin' Donuts to convene another adventurous night in true gamer
style...?"
If you
are interested in meeting other gamers (or at least can deal with
their co-existence despite your misanthropic leanings after hours
of playing Fallout 2) or meeting your favorite designer (and can
deal with the fact that she's probably just like you, only she gets
paid for her obsession, and is maybe cuter) then the convention
is a good place to start. While the online communities, such as
the Planescape Mailing List, provide an excellent forum to discuss
and develop ideas, there is something about the personal face-to-face
exchange that will make conventions, like Gen Con, a perennial favorite
with fans of our hobby.
Where
else can you stay up to 3 AM with people unknown, but with characteristics
vaguely familiar, hacking your way through the Dungeons of Perilous
Danger, and then descend upon Dunkin' Donuts to convene yet another
adventurous night in true gamer style, sharing stories of the day's
spoils and your heros' most glorius deaths?
|